Installing ftrack connect 3ds max¶
Using ftrack Connect¶
The primary way of installing and launching the 3ds Max integration is through the ftrack Connect package. Go to ftrack Connect package and download it for your platform.
See also
Once ftrack Connect package is installed please follow this article to launch 3ds Max with the ftrack integration.
Building from source¶
You can also build manually from the source for more control. First obtain a copy of the source by either downloading the zipball or cloning the public repository:
git clone git@bitbucket.org:ftrack/ftrack-connect-3dsmax.git
Then you can build and install the package into your current Python site-packages folder:
python setup.py build_plugin
The result plugin will then be available under the build folder. Copy or symlink the result plugin folder in your FTRACK_CONNECT_PLUGIN_PATH.
Building documentation from source¶
To build the documentation from source:
python setup.py build_sphinx
Then view in your browser:
file:///path/to/ftrack-connect-3dsmax/build/doc/html/index.html
Dependencies¶
- Python >= 2.6, < 3
- ftrack connect >= 0.1.2, < 2
- 3ds Max >= 2016 SP3, <= 2017
- Visual C++ 2015 Redistributable
Additional For building¶
- Sphinx >= 1.2.2, < 2
- sphinx_rtd_theme >= 0.1.6, < 1